{
	//Please mind \n linebreaks and {0}-like variables.
	//Don't forget to credit yourself in "Mods.TerrariaOverhaul.MainMenu.ThisLanguageTranslationBy", it'll appear in main menu.
	//Also, you're free to improve vanilla localization for your language, if you hate it. You'll get bonus points for that!
	//Thanks
	
	"OverhaulLocalizationVersion": "4.1.0", //Version of this localization. Raise the value every time a change is made.
	"UI": {
		"NormalDescriptionFlavor": "Easy & Boring",
		"NormalDescription": "(The casual Terraria Experience)",
		"ExpertDescriptionFlavor": "Actually Fun",
		"ExpertDescription": "(Greater Difficulty & Loot)"
	},
	
	//Overhaul stuff
	"Mods.TerrariaOverhaul": {
		"MainMenu": {
			"Normal": "I'm Too Young To Mine", //Supposed to be DooM references. Don't translate if it makes no sense.
			"Expert": "Bone Me Plenty", //Supposed to be DooM references. Don't translate if it makes no sense.
			"ThisLanguageTranslationBy": "Traduit en Français par {0}", //Example: "English translation by {0}", where {0} will be TranslationAuthor.
			"TranslationAuthor": "Orian34", //Your name in place of {0} in ThisLanguageTranslationBy.
			"DiscordServer": "Serveur Discord", //If possible, note that it's english-only.
			"ForumPage": "Page du Forum",
			"WikiPage": "Overhaul Wiki",
			"Thankies": "Remerciements",
			"PatronCheckFailDropbox": "Echec de vérification de statut du patron(Connection à dropbox.com impossible)\nCliquez ici pour réessayer", //Mind line breaks
			"PatronCheckFailMirsario": "Echec de vérification de statut du patron(Connection à mirsario.ddns.net impossible)\nCliquez ici pour réessayer",
			"FirstLaunch": "Merci d'avoir installé Terraria Overhaul. \nVous allez maintenant être demandé de configurer vos paramètres afin d'ajuster le module à vos propres besoins, mais vous pouvez le faire ultérieurement.",
			"RestartForReconnect": "The game will restart and reconnect in {0} second(s).",
			"Joining": "Joining {0}",
			"TranslationLink": "https://forums.terraria.org/index.php?threads/the-shapeshifter.55006/"
		},
		
		"Loading": {
			"InitializingRendering": "Initialisation du rendu...",
			"InitializingInput": "Initialisation des contrôles...",
			"InitializingModCompatibility": "Initialisation du la compatibilité entre modules...",
			"LoadingSeasonalTextures": "Chargement des textures pour les saisons...",
			"ConfiguringItems": "Configuration des objets...",
			"ConfiguringGore": "Configuration du gore...",
			"ConfiguringProjectiles": "Configuration des projectiles..."
		},
		
		//Configuration. 'Value' fields store names of categories the fields are in.
		"Config": {
			"Value": "Overhaul Settings",
			
			"Global": {
				"Value": "Global Settings",
				
				"Gameplay": {
					"Value": "Gameplay Settings",
					
					"FireSystem": {
						"Value": "Fire System",
						"Enabled": "Enable fire system",
						"TorchesStartFires": "Torches start fires"
					},
					
					"CritRework": {
						"Value": "Critical Strike Rework",
						"Enabled": "Enable critical strike rework"
					},
					
					"BannerRework": {
						"Value": "Banner Rework",
						"Enabled": "Enable banner rework"
					},
					
					"HookPhysics": {
						"Value": "Hook Physics",
						"Enabled": "Enable new hook physics"
					},
					
					"Durability": {
						"Value": "Durability System",
						"Enabled": "Enable durability"
					},
					
					"ItemOverhauls": {
						"Value": "Item Overhauls",
						"Enabled": "Enable item overhauls (Recommended)"
					},
					
					"NPCBehaviour": {
						"Value": "NPC Behaviour",
						"EnableSpotting": "Enable line of sight-based player spotting"
					},
					
					"Misc": {
						"Value": "Miscellaneous",
						"ForcePvP": "Force PvP",
						"EnableBreakableGlass": "Enable shootable glass blocks",
						"EnableTreeFallingAnimation": "Enable tree falling animation",
						"LimitItemVelocity": "Limit item velocity",
						"EnableItemBouncing": "Enable item bouncing",
						"EnableFloods": "Enable water floods",
						"EnableHolidays": "Enable holidays",
						"EnableArrowSticking": "Enable arrow sticking"
					}
				}
			},
			
			"Clientside": {
				"Value": "Clientside Settings",
				
				"BloodAndGore": {
					"Value": "Blood and Gore",
					"MaxGores": "Max gores",
					"MaxBloodChunks": "Max blood chunks",
					"EnableBlood": "Enable blood",
					"EnableTileBlood": "Enable blood on tiles",
					"GoreStay": "Gore stays forever",
					"BloodAmountScale": "Blood amount scale"
				},
				
				"Camera": {
					"Value": "Camera Settings",
					"FixedCamera": "Fixed camera",
					"SmoothCamera": "Smooth camera",
					"DialogueZoomIn": "Zoom-In during dialogue",
					"DialogueFixCamera": "Focus on NPC during dialogue",
					"EarthquakesScreenshake": "Earthquakes shake the screen",
					"ScreenShakeStrength": "Screen shakes' strength"
				},
				
				"Visuals": {
					"Value": "Visuals Settings",
					"DisableOptionalSprites": "Disable *some* sprite replacements (Requires restart)",
					"EnableFireEffects": "Enable fire shaders",
					"SmokeAmountScale": "Smoke amount scale",
					"EnableSnowOverlays": "Enable snow overlays",
					"NoPlayerHeadRotation": "Disable player head rotation",
					"VanillaPlayerRendering": "Vanilla player rendering"
				},
				
				"Audio": {
					"Value": "Audio Settings",
					
					"Music": {
						"Value": "Music Settings",
						"EnableTownMusic": "Enable Town Music",
						"EnableHigherQualityOST": "Enable Higher Quality OST",
						"EnableConsoleOST": "Enable Console OST",
						"EnableMusicRemixes": "Enable music remixes",
						"EnableBloomingEvilMusic": "Enable blooming evil music",
						"OverhaulMusicVolumeScale": "Overhaul Music Volume"
					},
					
					"Sounds": {
						"Value": "Sounds Settings",
						"EnableGruesomeScreams": "Enable gruesome screams",
						"EnableAttackGrunts": "Enable attack grunts",
						"VanillaWeaponSounds": "Vanilla gun sounds"
					},
					
					"AudioEffects": {
						"Value": "Audio Filters Settings",
						"AllowLegacyReverb": "Allow legacy reverb (For Linux & Mac, it's bad)",
						"ReverbEffectScale": "Reverb filter strength (FNA only)",
						"LowPassEffectScale": "Low-pass filter strength (FNA only)"
					}
				},
				
				"Net": {
					"Value": "Network Settings",
					"AllowUpdateChecks": "Check for updates",
					"AllowPatreonChecks": "Check for patron status"
				},
				
				"UI": {
					"Value": "UI Settings",
					"ShowKeyHints": "Show key hints",
					"ShowWeaponInUI": "Show weapon in UI",
					"DetailedMeleeDamage": "Detailed melee damage",
					"DisableEnemyHealthbars": "Disable enemy healthbars",
					"DisableDamageNumbers": "Disable all damage numbers",
					"DisableTextBlinking": "Disable text blinking"
				},
				
				"Other": {
					"Value": "Other Settings",
					"AdvancedSmartCursorControls": "Enabled advanced smart cursor controls",
					"EnableModPackJudge": "Enable ModPack Judge"
				},
				
				"Music": {
					"Value": "Music Settings",
					"EnableTownMusic": "Enable Town Music",
					"EnableHigherQualityOST": "Enable Higher Quality OST",
					"EnableConsoleOST": "Enable Console OST",
					"EnableMusicRemixes": "Enable music remixes",
					"EnableBloomingEvilMusic": "Enable blooming evil music"
				},
				
				"Sounds": {
					"Value": "Sounds Settings",
					"EnableGruesomeScreams": "Enable gruesome screams",
					"EnableAttackGrunts": "Enable attack grunts",
					"VanillaWeaponSounds": "Vanilla gun sounds"
				}
			},
			
			"Other": {
				"Value": "Other",
				"Credits": "Credits",
				"Discord": "Overhaul Discord",
				"Patreon": "Patreon Page",
				"PatreonAuth": "Patron Authentication (for in-game rewards)"
			},
			
			"Yes": "Yes",
			"No": "No"
		},
		
		"SeasonSystem": {
			"Seasons": {
				"Spring": {
					"Name": "Spring",
					"Selection": "Spring (Recommended)",
					"Arrival": "Spring is here! Birds are singing, flowers are blooming, as there is nothing to worry about."
				},
				
				"Summer": {
					"Name": "Summer",
					"Selection": "Summer (Hard)",
					"Arrival": "Summer has arrived! Bees swarm, weather frenzies and fires spread much faster than usual!"
				},
				
				"Autumn": {
					"Name": "Autumn",
					"Selection": "Autumn (Hard)",
					"ArrivalCorruption": "Autumn comes in and out goes the light! Prepare for darker days and nights, constant floods and The Corruption enraging!",
					"ArrivalCrimson": "Autumn comes in and out goes the light! Prepare for darker days and nights, constant floods and The Crimson enraging!"
				},
				
				"Winter": {
					"Name": "Winter",
					"Selection": "Winter (Hard)",
					"Arrival": "Embrace heat on Winter! Freezing water that will chill your bones and complete nighttime darkness will ensure harsh nights!"
				}
			},
			
			"SelectSeason": "Select starting season:",
			"CalendarCurrentSeason": "It's currently {0}.",
			"CalendarNextSeasonDays": "{0} will arrive in {1} days.",
			"CalendarNextSeasonTomorrow": "{0} will arrive tomorrow!",
			"QueenBeeSuddenSpawn": "You suddenly feel a buzz in the air!",
			"HurricaneStart": "Looks like a storm is brewing...",
			"HurricaneEnd": "The winds are calming down..."
		},
		
		"QuickAction": {
			"KeyHintUse": "Utiliser",
			"KeyHintSelect": "Selectionner",
			"SelectAnItem": "Selectionner un objet",
			"ReleaseToSelect": "Release key or click to select",
			"LeftClickToSelect": "Bouton gauche pour seletionner"
		},
		
		"EmoteWheel": {
			"SelectAnEmote": "Selectionner un état"
		},
		
		"Durability": {
			"Damage": "Dégâts",
			"Speed": "Vitesse",
			"Accuracy": "Précision",
			"And": "et",
			
			"RepairUI": {
				"Item": "Objet",
				"Requirements": "Requis:",
				"Or": "ou",
				"PlaceAnItemForRepair": "Placer un objet pour le réparer",
				"AllRepaired": "Tout est réparé!",
				"RepairButton": "Réparer"
			},
			
			"Default": {
				"Excellent": "Excellent",
				"Fine": "Affuté",
				"Used": "Usé",
				"Damaged": "Endommagé",
				"Broken": "Cassé",
				"ExcellentWorsening": "Votre {0} n'est plus au meilleur de sa forme.",
				"FineWorsening": "Votre {0} se dégrade.",
				"UsedWorsening": "Votre {0} va bientôt être inutilisable.",
				"DamagedWorsening": "Votre {0} vient de casser. Il est temps de le réparer en utilisant un table de rénovation.",
				"BrokenWorsening": ""
			}
		},
		
		"DeathText": {
			"Chilled": "{0} got a cold and then suddenly exploded.",
			"Zombified": "And then {0} was a zombie.",
			"ZombifiedScreenText": "You became a zombie...",
			"ZombifiedName": "{0} the Zombie",
			"Lightning": " was struck by lightning.",
			"ElectricShockwave": " couldn't contain the watts."
		},
		
		"ItemOverhauls": {
			"Pickaxe": {
				"CombatInfo": {
					"TripleSwing": "Charged attack is a triple swing"
				}
			},
			
			"Axe": {
				"CombatInfo": {
					"Bleeding": "Charged strikes cause Bleeding, stacking multiple times up to {0} damage per second (depending on defense)",
					"BleedingCritical": "Charged critical strikes cause Critical Bleeding, doing {0} damage per second",
					"BleedingTime": "Bleeding lasts {0} seconds",
					"BleedingNote": "Highly effective against unarmored enemies, not so against armored"
				},
				
				"Bleeding": "{0}/{1} Bleeding!",
				"BleedingCritical": "{0} Critical Bleeding!",
				"BleedingImmunity": "Bleeding Immunity"
			},
			
			"Hammer": {
				"CombatInfo": {
					"Stuns": "Charged strikes briefly stun non-boss enemies",
					"StunsCritical": "Charged critical strikes stun any enemies for 5 seconds",
					"StunsDefense": "Stunned enemies' defense is lowered",
					"DefensePenetration": "{0}% defense penetration"
				},
				
				"Stun": "Stun!",
				"StunImmunity": "Stun Immunity"
			},
			
			"Shortsword": {
				"CombatInfo": {
					"CanBeAimed": "Can be aimed in any direction",
					"TripleSwing": "Charged attack is a triple swing"
				}
			},
			
			"Broadsword": {
				"CombatInfo": {
					"KillingBlows": "Charged strikes deal Killing Blows to enemies with {0}% or less health",
					"KillingBlowsInfo": "Killing Blows double all damage, but only one can happen per swing"
				},
				
				"KillingBlow": "Killing Blow!"
			},
			
			"Bow": {
				"CombatInfo": {
					"ReloadCancel": "Charge can be cancelled with Reload key"
				}
			}
		},
		
		"AdditionalTooltips": {
			"ExtraTooltips": "[Hold Left Alt to show combat information]",
			"ExtraTooltipsActive": "[Combat Information]",
			"RightClickRegex": "(?:Right.?(?:click|button|mouse.button)|RMB)",
			"RightClickRegexReplace": "Middle Mouse Button",
			"BrainOfConfusion1": "Confond les ennemis proches quand frappé",
			"BrainOfConfusion2": "15% de chance de confondre les ennemis avec des attaques de mêlée",
			"EoCShield": "Frapper avec élan pour infliger des dégâts massifs",
			"NeptunesShell": "Gives immunity to freezing from cold water",
			"MagmaStone": "Protège de l'ignition par des ennemis",
			"UmbrellaHat": "Protège de la chaleur",
			"FishBowl": "Immunisé au feu",
			"Arkhalis": "Renvoit tout les projectiles ennemis",
			"OnyxBlaster1": "Tire un carreau explosif d'énergie qui vaporise tout à portée",
			"OnyxBlaster2": "Utilise des Cellules d'Énergie Sombre, vendues par le Gobelin Bricoleur",
			"Torches": "Put enflammer les blocs",
			"SlimeGun": "Les ennemis englués s'enflamment plus facilement",
			"SpaceGun1": "Tire un faisceau constant d'énergie",
			"SpaceGun2": "Bouton Droit pour le mode alternatif",
			"StarCannon1": "Utilise 1 étoile par 3 tirs",
			"StarCannon2": "Tirer en bas propulse en l'air suffisamment pour flotter",
			"ItemIncendiary": "Enflamme les blocs",
			"ItemExtinguisher": "Eteint les feux",
			"GladiatorSet1": "+5% de dégâts de mêlée",
			"GladiatorSet2": "+5% de dégâts de lancer",
			"StompBonus": "Double les dégâts d'écrasement",
			"ClimbBonus": "Augmente la vitesse d'escalade",
			"RMBPickup": "Peut être récupèré avec le Bouton Droit",
			"GrappleRange": "{0} pieds de distance",
			"GrappleSpeed": "{0} de vélocité",
			"OnBunnyPawCraft": "Pourquoi il te fallait 5 lapins?! Psychopathe!",
			"ChargedCritsOnly": "Only charged strikes can initiate crits",
			
			"Wings": {
				"WaterPerfectLavaPerfect": "Fonctionne parfaitement dans les liquides",
				"WaterPerfectLavaGood": "Peut fonctionner dans la lave, parfaitement dans l'eau",
				"WaterGoodLavaPerfect": "Peut fonctionner dans l'eau, parfaitement dans la lave",
				"WaterGoodLavaGood": "Peut fonctionner dans les liquides",
				"WaterPerfect": "Fonctionne parfaitement dans l'eau",
				"WaterGood": "Peut fonctionner dans l'eau",
				"LavaPerfect": "Fonctionne parfaitement dans la lave",
				"LavaGood": "Peut fonctionner dans la lave"
			},
			
			"Guns": {
				"Ammunition": "{0}/{1} munitions restantes",
				"DoesntWorkUnderwater": "Ne fonctionne pas sous l'eau",
				"GunBrokenOverride": "Endommagé (33% de dégâts, 25% de précision, 75% de temps de rechargement)",
				"PlusAmmo": "munitions",
				
				"Reload": {
					"InsanelyFast": "Recharge éclair",
					"VeryFast": "Recharge très rapide",
					"Fast": "Recharge rapide",
					"Average": "Recharge moyenne",
					"Slow": "Recharge lente",
					"VerySlow": "Recharge très lente",
					"ExtremelySlow": "Recharge extrêmement lente",
					"Snail": "Recharge à vitesse d'escargot"
				},
				
				"Action": {
					"FullyAutomatic": "Automatique",
					"SemiAutomatic": "Semi-Automatique",
					"BurstFire": "Rafale",
					"PumpAction": "À Pompes",
					"BoltAction": "À Verrou",
					"BreakAction": "À Bascule",
					"SuperShotgun": "Bascule Automatique",
					"DoubleActionRevolver": "Double Action",
					"EnergyWeapon": "À Énergie",
					"AirGun": "À Air Comprimé"
				}
			}
		},
		
		"Misc": {
			"PvPForcedMessage": "This server has PvP forced on.",
			"FNANotification": "NOTE: Overhaul now has some epic features like reverb & low-pass audio filters, which are currently exclusive to FNA versions of tModLoader.\r\nYou can type '/oFNA' in chat to open unofficial FNA (64-bit) tModLoader's forum page."
		},
		
		"UpdateChecks": {
			"NewVersionAvailable": "[c/cccccc:Une nouvelle version de] [c/ffdb00:Terraria Overhaul] [c/cccccc:est disponible]",
			"UpToDateNow": "[c/cccccc:Vous possedez la version la plus récente!]",
			"Summary": "[c/cccccc:Résumé:]",
			"ForumPageCommand": "[c/cccccc:Ecrivez] [c/FFA500:/oPage] [c/cccccc:pour ouvrir la page du forum]",
			"ChangelogCommand": "[c/cccccc:Ecrivez] [c/FFA500:/oChangelog] [c/cccccc:pour ouvrir les notes de changement]",
			"MenuUpdateAvailable": "Update {0} available!"
		},
		
		"ErrorHelp": {
			"OutOfMemory": "Erreur:\nCapacité de mémoire surchargée. Cliquez OK pour redémarrer.\n\nPour éviter de surcharger la capacité de mémoire, voici ce que vous pouvez faire:\n- Si vous relanciez les modules - ne le faite pas, à la place, activez les modules que vous voulez puis redémarrez.\n- Réduire au maximum la charge de mémoire en fermant des programmes.\n- Utiliser moins de modules.",
			"OutdatedTModLoader": "Erreur:\n\nMerci de mettre à jour votre version de Tmodloader.\nCliquez OK pour fermer le jeu et ouvrir la page des versions de Tmodloader sur Github.",
			"OutdatedDotNetFramework": "Erreur:\n\nTerraria Overhaul requiert d'avoir installé .NET Framework 4.7.2 (ou plus récent).\nCliquez OK pour ouvrir le lien de téléchargement et fermer le jeu.\n\nNOTE: Windows XP n'est pas supporté.\nNOTE: Si vous êtes sur Windows 7, vous devrez peut-être installer toutes les mises à jour Windows pour .NET Framework 4.7.2 afin de le faire fonctionner. Essayez en premier.",
			"TModLoaderExeRenamed": "Erreur:\n\nIl semblerait que l'executable Tmodloader ait été renommé. Merci de le renommer en ''Terraria.exe'' et de le laisser comme ça.\nCliquez OK pour fermer le jeu."
		},
		
		"Keybinds": {
			"PleaseAssignButtons": "Merci d'assigner au moins une touche pour chaque action mentionnée",
			"InputModeKeyboard": "Clavier et Souris",
			"InputModeGamepad": "Manette",
			"NoButtonsAssigned": "Vous avez une action importante pour la jouabilité sans raccourci assigné : {0}.",
			"CurrentInputMode": "Mode actuel de saisie - {0}"
		},
		
		"ItemName": {
			"BlueNebula": "Blue Nebula",
			"BunnyPaw": "Bunny Paw",
			"Calendar": "Calendar",
			"Charcoal": "Charcoal",
			"Cookie": "Cookie",
			"Gramophone": "Gramophone",
			"HarmlessRocket": "Harmless Rocket",
			"HaxxCostume": "Jade's Birb Disguise",
			"Hellspawn": "Hellspawn",
			"ImpactBomb": "Impact Bomb",
			"ImpactDynamite": "Impact Dynamite",
			"ImpactGrenade": "Impact Grenade",
			"LightningRod": "Lightning Rod",
			"Mop": "Mop",
			"MusicDisc": "Music Disc",
			"OnyxCell": "Dark Energy Cell",
			"RedGel": "Red Gel",
			"RepairKit1": "Primitive Repair Kit",
			"RepairKit2": "Goblin Repair Kit",
			"RepairTable": "Repair Table",
			"RocketJumper": "Rocket Jumper",
			"SleepingPotion": "Sleeping Potion",
			"SmokeDetector": "Smoke Detector",
			"SteelWhip": "Steel Whip",
			"StoneAxe": "Stone Axe",
			"StonePickaxe": "Stone Pickaxe",
			"SuperShotgun": "Super Shotgun",
			"TheMeatImpaler": "The Meat Impaler",
			"TimeAccelerator": "Time Accelerator",
			"WaterArrow": "Water Arrow",
			"WhipOfPain": "Whip of Pain"
		},
		
		"ItemTooltip": {
			"BlueNebula": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind",
			"BunnyPaw": "Increases bunnyhop speed boost",
			"Calendar": "Counts amount of days left until the next season\r\nRight click after placing to use it",
			"Charcoal": "It's still warm",
			"Cookie": "Hard to eat",
			"Gramophone": "Plays music discs",
			"HarmlessRocket": "Deals no damage\r\nUsed by Rocket Jumper",
			"HaxxCostume": "Overhaul contributor's item",
			"Hellspawn": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind",
			"ImpactBomb": "A small explosion that will destroy tiles\r\n[c/ff0000:Explodes on impact]",
			"ImpactDynamite": "A large explosion that will destroy most tiles\r\n[c/ff0000:Explodes on impact]",
			"ImpactGrenade": "A small explosion that will not destroy tiles\r\nExplodes on impact",
			"LightningRod": "Attracts lightning, saves your life\r\n[c/ff0000:Place on non-flammable blocks]",
			"Mop": "Keeps your house clean of guts and shredded eyeballs",
			"MusicDisc": "Can be played in a gramophone",
			"OnyxCell": "Used by Onyx Blaster 9000\r\nExtremely illegal",
			"RedGel": "Can be used to make impact explosives\r\n[c/ff0000:CAUSE RED GOEZ FASTA!!!]",
			"RepairKit1": "Used for repair of some primitive weapons and tools",
			"RepairKit2": "Used for repair of advanced weapons and tools.",
			"RepairTable": "Right click after placing to repair your items",
			"RocketJumper": "Fires training rockets that deal no damage\r\nGreat for rocket jump training!",
			"SleepingPotion": "Lets you sleep during daytime\r\n10 minute duration",
			"SmokeDetector": "Sends a signal output whenever there's a fire near\nRight click to toggle modes",
			"SteelWhip": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind",
			"StoneAxe": "Wood is probably stronger than this",
			"StonePickaxe": "Great against dirt!",
			"SuperShotgun": "They're all doomed",
			"TheMeatImpaler": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind",
			"TimeAccelerator": "Debug item",
			"WaterArrow": "Creates a small water explosion which knocks enemies back",
			"WhipOfPain": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind"
		},
		
		"NPCName": {
			"AshSlime": "Ash Clot",
			"AshZombie": "Walking Ashes",
			"FlyingPiranha": "Flying Piranha",
			"FlyingShark": "Flying Shark",
			"FlyingTree": "Flying Tree",
			"ForestWolf": "Forest Wolf"
		},
		
		"BuffName": {
			"Watched": "...",
			"Terrified": "...",
			"GROSS": "GROSS!!!",
			"AbsoluteZero": "Coldburn",
			"Freezing": "Freezing",
			"Breezy": "Breezy",
			"Warm": "Warm",
			"HOT": "HOT",
			"OVERHEAT": "OVERHEAT",
			"Depressed": "Depressed.",
			"SevereManaSickness": "Severe Mana Sickness",
			"Stunned": "Stunned",
			"HeavySleeper": "Heavy Sleeper"
		},
		
		"BuffDescription": {
			"Watched": "It sees you",
			"Terrified": "You've seen something really disgusting",
			"GROSS": "You're touching it!",
			"AbsoluteZero": "Water will chill your bones, much longer and more powerful cold debuffs, resistance to heat debuffs",
			"Freezing": "Water will chill your bones, longer cold debuffs, shorter heat debuffs",
			"Breezy": "Shorter heat debuffs",
			"Warm": "Shorter cold debuffs",
			"HOT": "Longer heat debuffs, shorter cold debuffs",
			"OVERHEAT": "Much longer and more powerful heat debuffs, resistance to cold debuffs",
			"Depressed": "Movement speed reduced and monster spawns increased",
			"SevereManaSickness": "Magic Damage reduced by {0}",
			"Stunned": "You're unable to move",
			"HeavySleeper": "Lets you sleep during daytime"
		},
		
		"Seasons": {
			"Spring": "Printemps",
			"Summer": "Eté",
			"Autumn": "Automne",
			"Winter": "Hiver",
			"SpringArrival": "Le printemps est arrivé! Les oiseaux chantent, les fleurs sont en floraison, car il n'y a aucune raison de s'inquièter.",
			"SummerArrival": "L'été est là! Les frelons batissent leurs nids, le temps s'emballe et le feu se propage plus vite!",
			"AutumnArrivalCorruption": "L'automne apparait, et la lumière disparait! Soyez prêts pour une obscurité plus présente, des inondations fréquentes et la corruption déchainée!",
			"AutumnArrivalCrimson": "L'automne apparait, et la lumière disparait! Soyez prêts pour une obscurité plus présente, des inondations fréquentes et le carmin affamé!",
			"WinterArrival": "Acceuillez la chaleur de l'hiver! De l'eau glaciale à en faire tremblez les os et une obscurité totale pendant la nuit pour les rendre assurement impardonnables!",
			"CalendarCurrentSeason": "Nous sommes actuellement en {0}.",
			"CalendarNextSeasonDays": "{0} arrive dans {1} jours.",
			"CalendarNextSeasonTomorrow": "{0} arrive demain!",
			"QueenBeeSuddenSpawn": "Vous entendez un bourdonnement soudain dans les airs!",
			"HurricaneStart": "Il semblerait qu'une tempête se prépare...",
			"HurricaneEnd": "Le calme après la tempête arrive..."
		}
	},
	
	"ItemName.Terraria": {
		"OnyxBlaster": "Fusil Onyx 9000",
		"Musket": "Carabine"
	},
	
	//Names of Overhaul's items
	"ItemName.TerrariaOverhaul": {
		"Mop": "Serpillière",
		"BunnyPaw": "Patte de Lapin",
		"Calendar": "Calendrier",
		"Charcoal": "Charbon de Bois",
		"Cookie": "Cookie",
		"Gramophone": "Phonographe",
		"HarmlessRocket": "Missile Inoffensif",
		"HaxxCostume": "Déguisement d'Oiso de Haxx",
		"ImpactBomb": "Bombe de Contact",
		"ImpactDynamite": "Dynamite de Contact",
		"ImpactGrenade": "Grenade de Contact",
		"LightningRod": "Paratonnerre",
		"MusicDisc": "Disque de Musique",
		"OnyxCell": "Cellule d'Energie Sombre",
		"RedGel": "Gel Rouge",
		"RepairKit1": "Kit de Réparation Primitif",
		"RepairKit2": "Kit de Réparation Gobelin",
		"RepairTable": "Table de Rénovation",
		"RocketJumper": "Propul'Sauteur",
		"SmokeDetector": "Detecteur de Fumée",
		"StoneAxe": "Hâche en Pierre",
		"StonePickaxe": "Pioche en Pierre",
		"SuperShotgun": "Fusil à Pompe Amélioré",
		"TimeAccelerator": "Accélérateur de Temps",
		"WaterArrow": "Flêche d'Eau",
		"SteelWhip": "Fouet de Fer",
		"WhipOfPain": "Fouet de Douleur",
		"TheMeatImpaler": "L'Empaleur de Chair",
		"BlueNebula": "Nebuleuse Bleue",
		"Hellspawn": "Fielleux"
	},
	
	//Tooltips of Overhaul's items
	"ItemTooltip.TerrariaOverhaul": {
		"Mop": "Garde votre maison propre des entrailles et yeux déchirés",
		"BunnyPaw": "Augmente le boost de vitesse du saut de lapin",
		"Calendar": "Indique le nombre restant de jours avant la prochaine saison\nBouton Droit après l'avoir placé pour l'utiliser",
		"Charcoal": "C'est encore chaud",
		"Cookie": "Difficile à manger",
		"Gramophone": "Joue des disques de musique",
		"HarmlessRocket": "N'inflige pas de dégâts\nUtilisées par le Propul'Sauteur",
		"HaxxCostume": "Peut uniquement être utilisé par les développeurs et les patrons de Overhaul",
		"ImpactBomb": "Une petite explosion qui peut détruire des blocs\n[c/ff0000:Explose au contact]",
		"ImpactDynamite": "Une grosse explosion qui peut détruire la plupart des blocs\n[c/ff0000:Explose au contact]",
		"ImpactGrenade": "Une petite explosion qui ne va pas détruire de blocs\nExplose au contact",
		"LightningRod": "Attire la foudre, vous sauve la vie\n[c/ff0000:Placer sur des blocs non-inflammables]",
		"MusicDisc": "Peut être joué par un Phonographe",
		"OnyxCell": "Utilisé par le Fusil Onyx 9000\n Absolument interdit",
		"RedGel": "Peut être utilisé pour faire des explosifs de contact\n[c/ff0000:Le rouge augmente la vitesse]",
		"RepairKit1": "Utilisé pour réparer certains outils et armes primitifs",
		"RepairKit2": "Utilisé pour réparer des outils et armes avancés",
		"RepairTable": "Bouton Droit après l'avoir placé pour réparer des objets",
		"RocketJumper": "Tire des missiles d'entraînement qui sont inoffensifs\nParfait pour s'entraîner au saut de roquette!",
		"SmokeDetector": "Envoie un signal quand il détecte un feu\nBouton Droit pour changer le mode",
		"StoneAxe": "Du bois serait plus résistant",
		"StonePickaxe": "Parfait pour de la terre!",
		"SuperShotgun": "Ils vont se faire trouer la peau",
		"TimeAccelerator": "Objet de test",
		"WaterArrow": "Produit une explosion d'eau qui repousse les ennemis",
		"SteelWhip": "Les attaques chargées étourdissent et ramènent les ennemis vers vous\nInflige des dégâts critiques en attaquant par derrière",
		"WhipOfPain": "Les attaques chargées étourdissent et ramènent les ennemis vers vous\nInflige des dégâts critiques en attaquant par derrière",
		"TheMeatImpaler": "Les attaques chargées étourdissent et ramènent les ennemis vers vous\nInflige des dégâts critiques en attaquant par derrière",
		"BlueNebula": "Les attaques chargées étourdissent et ramènent les ennemis vers vous\nInflige des dégâts critiques en attaquant par derrière",
		"Hellspawn": "Les attaques chargées étourdissent et ramènent les ennemis vers vous\nInflige des dégâts critiques en attaquant par derrière"
	},
	
	//Names of Overhaul's (de)buffs
	"BuffName.TerrariaOverhaul": {
		"Watched": "...",
		"Terrified": "...",
		"GROSS": "IMMONDE!!!",
		"AbsoluteZero": "Congelé",
		"Freezing": "Gelé",
		"Breezy": "Frisquet",
		"Warm": "Agréable",
		"HOT": "CHAUD",
		"OVERHEAT": "SURCHAUFFE",
		"Depressed": "Dépressé.",
		"SevereManaSickness": "Mana Affaibli Sevèrement",
		"Stunned": "Etourdi"
	},
	
	//Descriptions of Overhaul's (de)buffs
	"BuffDescription.TerrariaOverhaul": {
		"Watched": "Il te regarde",
		"Terrified": "Vous avez été témoin de quelque chose vraiment perturbant",
		"GROSS": "Vous êtes en train de le toucher!",
		"AbsoluteZero": "L'eau froide vous fait frissoner jusqu'aux os, les effets négatifs du froid durent plus longtemps et sont plus forts, resistance aux effets négatifs de la chaleur",
		"Freezing": "L'eau froide vous fait frissoner jusqu'aux os, effets négatifs du froid plus longs, effets négatifs de la chaleur plus courts",
		"Breezy": "Effets négatifs de la chaleur plus courts",
		"Warm": "Effets négatifs du froid plus courts",
		"HOT": "Effects négatifs de la chaleur plus longs, effets négatifs du froid plus courts",
		"OVERHEAT": "Les effets négatifs de la chaleur durent plus longtemps et sont plus forts, resistance aux effets négatifs du froid",
		"Depressed": "Vitesse de mouvement réduite et taux d'apparition des monstres augmenté",
		"SevereManaSickness": "Impossibilité de coups critiques, Dégâts magiques réduits de {0}",
		"Stunned": "Vous êtes incapable de bouger"
	},
	
	//Names of Overhaul's NPCs
	"NPCName.TerrariaOverhaul": {
		"AshSlime": "Amalgame de Cendres",
		"AshZombie": "Cendres Mortelles",
		"FlyingPiranha": "Piranha Volant",
		"FlyingShark": "Requin Volant",
		"FlyingTree": "Arbre Déraciné",
		"ForestWolf": "Loup Forestier"
	}
}