{
	//Please mind \n linebreaks and {0}-like variables.
	//Don't forget to credit yourself in "Mods.TerrariaOverhaul.MainMenu.ThisLanguageTranslationBy", it'll appear in main menu.
	//Also, you're free to improve vanilla localization for your language, if you hate it. You'll get bonus points for that!
	//Thanks
	
	"OverhaulLocalizationVersion": "4.1.0", //Version of this localization. Raise the value every time a change is made.
	"UI": {
		"NormalDescriptionFlavor": "Easy & Boring",
		"NormalDescription": "(The casual Terraria Experience)",
		"ExpertDescriptionFlavor": "Actually Fun",
		"ExpertDescription": "(Greater Difficulty & Loot)"
	},
	
	//Overhaul stuff
	"Mods.TerrariaOverhaul": {
		"MainMenu": {
			"Normal": "I'm Too Young To Mine", //Supposed to be DooM references. Don't translate if it makes no sense.
			"Expert": "Bone Me Plenty", //Supposed to be DooM references. Don't translate if it makes no sense.
			"ThisLanguageTranslationBy": "Polskie tłumaczenie przez {0}", //Example: "English translation by {0}", where {0} will be TranslationAuthor.
			"TranslationAuthor": "EchoDuck", //Your name in place of {0} in ThisLanguageTranslationBy.
			"DiscordServer": "Discord Server", //If possible, note that it's english-only.
			"ForumPage": "Strona na Forum",
			"WikiPage": "Overhaul Wiki",
			"Thankies": "Dzięki!",
			"PatronCheckFailDropbox": "Nie udało się sprawdzić statusu patrona (Problem z połączeniem do dropbox.com)\nKliknij tutaj żeby spróbować jeszcze raz", //Mind line breaks
			"PatronCheckFailMirsario": "Nie udało się sprawdzić statusu patrona (Problem z połączeniem do mirsario.ddns.net)\nKliknij tutaj żeby spróbować jeszcze raz",
			"FirstLaunch": "Dziękujemy za zainstalowanie Terraria Overhaul. \nZostaniesz teraz poproszony aby skonfigurować ustawienia Overhaul według swoich potrzeb, ale zawsze możesz to zrobić później.",
			"RestartForReconnect": "The game will restart and reconnect in {0} second(s).",
			"Joining": "Joining {0}",
			"TranslationLink": ""
		},
		
		"Loading": {
			"InitializingRendering": "Inicjowanie renderowania...",
			"InitializingInput": "Inicjowanie wejścia...",
			"InitializingModCompatibility": "Inicjowanie kompatybilności z innymi modami...",
			"LoadingSeasonalTextures": "Ładowanie tekstur sezonowych...",
			"ConfiguringItems": "Konfigurowanie rzeczy...",
			"ConfiguringGore": "Konfigurowanie flaków...",
			"ConfiguringProjectiles": "Konfigurowanie pocisków..."
		},
		
		//Configuration. 'Value' fields store names of categories the fields are in.
		"Config": {
			"Value": "Overhaul Settings",
			
			"Global": {
				"Value": "Global Settings",
				
				"Gameplay": {
					"Value": "Gameplay Settings",
					
					"FireSystem": {
						"Value": "Fire System",
						"Enabled": "Enable fire system",
						"TorchesStartFires": "Torches start fires"
					},
					
					"CritRework": {
						"Value": "Critical Strike Rework",
						"Enabled": "Enable critical strike rework"
					},
					
					"BannerRework": {
						"Value": "Banner Rework",
						"Enabled": "Enable banner rework"
					},
					
					"HookPhysics": {
						"Value": "Hook Physics",
						"Enabled": "Enable new hook physics"
					},
					
					"Durability": {
						"Value": "Durability System",
						"Enabled": "Enable durability"
					},
					
					"ItemOverhauls": {
						"Value": "Item Overhauls",
						"Enabled": "Enable item overhauls (Recommended)"
					},
					
					"NPCBehaviour": {
						"Value": "NPC Behaviour",
						"EnableSpotting": "Enable line of sight-based player spotting"
					},
					
					"Misc": {
						"Value": "Miscellaneous",
						"ForcePvP": "Force PvP",
						"EnableBreakableGlass": "Enable shootable glass blocks",
						"EnableTreeFallingAnimation": "Enable tree falling animation",
						"LimitItemVelocity": "Limit item velocity",
						"EnableItemBouncing": "Enable item bouncing",
						"EnableFloods": "Enable water floods",
						"EnableHolidays": "Enable holidays",
						"EnableArrowSticking": "Enable arrow sticking"
					}
				}
			},
			
			"Clientside": {
				"Value": "Clientside Settings",
				
				"BloodAndGore": {
					"Value": "Blood and Gore",
					"MaxGores": "Max gores",
					"MaxBloodChunks": "Max blood chunks",
					"EnableBlood": "Enable blood",
					"EnableTileBlood": "Enable blood on tiles",
					"GoreStay": "Gore stays forever",
					"BloodAmountScale": "Blood amount scale"
				},
				
				"Camera": {
					"Value": "Camera Settings",
					"FixedCamera": "Fixed camera",
					"SmoothCamera": "Smooth camera",
					"DialogueZoomIn": "Zoom-In during dialogue",
					"DialogueFixCamera": "Focus on NPC during dialogue",
					"EarthquakesScreenshake": "Earthquakes shake the screen",
					"ScreenShakeStrength": "Screen shakes' strength"
				},
				
				"Visuals": {
					"Value": "Visuals Settings",
					"DisableOptionalSprites": "Disable *some* sprite replacements (Requires restart)",
					"EnableFireEffects": "Enable fire shaders",
					"SmokeAmountScale": "Smoke amount scale",
					"EnableSnowOverlays": "Enable snow overlays",
					"NoPlayerHeadRotation": "Disable player head rotation",
					"VanillaPlayerRendering": "Vanilla player rendering"
				},
				
				"Audio": {
					"Value": "Audio Settings",
					
					"Music": {
						"Value": "Music Settings",
						"EnableTownMusic": "Enable Town Music",
						"EnableHigherQualityOST": "Enable Higher Quality OST",
						"EnableConsoleOST": "Enable Console OST",
						"EnableMusicRemixes": "Enable music remixes",
						"EnableBloomingEvilMusic": "Enable blooming evil music",
						"OverhaulMusicVolumeScale": "Overhaul Music Volume"
					},
					
					"Sounds": {
						"Value": "Sounds Settings",
						"EnableGruesomeScreams": "Enable gruesome screams",
						"EnableAttackGrunts": "Enable attack grunts",
						"VanillaWeaponSounds": "Vanilla gun sounds"
					},
					
					"AudioEffects": {
						"Value": "Audio Filters Settings",
						"AllowLegacyReverb": "Allow legacy reverb (For Linux & Mac, it's bad)",
						"ReverbEffectScale": "Reverb filter strength (FNA only)",
						"LowPassEffectScale": "Low-pass filter strength (FNA only)"
					}
				},
				
				"Net": {
					"Value": "Network Settings",
					"AllowUpdateChecks": "Check for updates",
					"AllowPatreonChecks": "Check for patron status"
				},
				
				"UI": {
					"Value": "UI Settings",
					"ShowKeyHints": "Show key hints",
					"ShowWeaponInUI": "Show weapon in UI",
					"DetailedMeleeDamage": "Detailed melee damage",
					"DisableEnemyHealthbars": "Disable enemy healthbars",
					"DisableDamageNumbers": "Disable all damage numbers",
					"DisableTextBlinking": "Disable text blinking"
				},
				
				"Other": {
					"Value": "Other Settings",
					"AdvancedSmartCursorControls": "Enabled advanced smart cursor controls",
					"EnableModPackJudge": "Enable ModPack Judge"
				},
				
				"Music": {
					"Value": "Music Settings",
					"EnableTownMusic": "Enable Town Music",
					"EnableHigherQualityOST": "Enable Higher Quality OST",
					"EnableConsoleOST": "Enable Console OST",
					"EnableMusicRemixes": "Enable music remixes",
					"EnableBloomingEvilMusic": "Enable blooming evil music"
				},
				
				"Sounds": {
					"Value": "Sounds Settings",
					"EnableGruesomeScreams": "Enable gruesome screams",
					"EnableAttackGrunts": "Enable attack grunts",
					"VanillaWeaponSounds": "Vanilla gun sounds"
				}
			},
			
			"Other": {
				"Value": "Other",
				"Credits": "Credits",
				"Discord": "Overhaul Discord",
				"Patreon": "Patreon Page",
				"PatreonAuth": "Patron Authentication (for in-game rewards)"
			},
			
			"Yes": "Yes",
			"No": "No"
		},
		
		"SeasonSystem": {
			"Seasons": {
				"Spring": {
					"Name": "Spring",
					"Selection": "Spring (Recommended)",
					"Arrival": "Spring is here! Birds are singing, flowers are blooming, as there is nothing to worry about."
				},
				
				"Summer": {
					"Name": "Summer",
					"Selection": "Summer (Hard)",
					"Arrival": "Summer has arrived! Bees swarm, weather frenzies and fires spread much faster than usual!"
				},
				
				"Autumn": {
					"Name": "Autumn",
					"Selection": "Autumn (Hard)",
					"ArrivalCorruption": "Autumn comes in and out goes the light! Prepare for darker days and nights, constant floods and The Corruption enraging!",
					"ArrivalCrimson": "Autumn comes in and out goes the light! Prepare for darker days and nights, constant floods and The Crimson enraging!"
				},
				
				"Winter": {
					"Name": "Winter",
					"Selection": "Winter (Hard)",
					"Arrival": "Embrace heat on Winter! Freezing water that will chill your bones and complete nighttime darkness will ensure harsh nights!"
				}
			},
			
			"SelectSeason": "Select starting season:",
			"CalendarCurrentSeason": "It's currently {0}.",
			"CalendarNextSeasonDays": "{0} will arrive in {1} days.",
			"CalendarNextSeasonTomorrow": "{0} will arrive tomorrow!",
			"QueenBeeSuddenSpawn": "You suddenly feel a buzz in the air!",
			"HurricaneStart": "Looks like a storm is brewing...",
			"HurricaneEnd": "The winds are calming down..."
		},
		
		"QuickAction": {
			"KeyHintUse": "Użyj",
			"KeyHintSelect": "Wybierz",
			"SelectAnItem": "Wybierz rzecz",
			"ReleaseToSelect": "Release key or click to select",
			"LeftClickToSelect": "Lewy przycisk myszy wybiera"
		},
		
		"EmoteWheel": {
			"SelectAnEmote": "Wybierz emotkę"
		},
		
		"Durability": {
			"Damage": "Obrażeń",
			"Speed": "Szybkości",
			"Accuracy": "Celności",
			"And": "&",
			"RepairUI": {
				"Item": "Rzecz",
				"Requirements": "Wymagania:",
				"Or": "lub",
				"PlaceAnItemForRepair": "Wybierz rzecz do naprawy",
				"AllRepaired": "Naprawione!",
				"RepairButton": "Napraw"
			},
			
			"Default": {
				"Excellent": "Wyśmienita",
				"Fine": "Dobra",
				"Used": "Używana",
				"Damaged": "Zużyta",
				"Broken": "Zepsuta",
				"ExcellentWorsening": "Twój {0} nie jest już wyśmienity.",
				"FineWorsening": "Twój {0} się zużywa.",
				"UsedWorsening": "Twój {0} się właśnie zużył.",
				"DamagedWorsening": "Twój {0} właśnie się zepsuł. Napraw go na stole naprawczym.",
				"BrokenWorsening": ""
			}
		},
		
		"DeathText": {
			"Chilled": "{0} got a cold and then suddenly exploded.",
			"Zombified": "And then {0} was a zombie.",
			"ZombifiedScreenText": "You became a zombie...",
			"ZombifiedName": "{0} the Zombie",
			"Lightning": " was struck by lightning.",
			"ElectricShockwave": " couldn't contain the watts."
		},
		
		"ItemOverhauls": {
			"Pickaxe": {
				"CombatInfo": {
					"TripleSwing": "Charged attack is a triple swing"
				}
			},
			
			"Axe": {
				"CombatInfo": {
					"Bleeding": "Charged strikes cause Bleeding, stacking multiple times up to {0} damage per second (depending on defense)",
					"BleedingCritical": "Charged critical strikes cause Critical Bleeding, doing {0} damage per second",
					"BleedingTime": "Bleeding lasts {0} seconds",
					"BleedingNote": "Highly effective against unarmored enemies, not so against armored"
				},
				
				"Bleeding": "{0}/{1} Bleeding!",
				"BleedingCritical": "{0} Critical Bleeding!",
				"BleedingImmunity": "Bleeding Immunity"
			},
			
			"Hammer": {
				"CombatInfo": {
					"Stuns": "Charged strikes briefly stun non-boss enemies",
					"StunsCritical": "Charged critical strikes stun any enemies for 5 seconds",
					"StunsDefense": "Stunned enemies' defense is lowered",
					"DefensePenetration": "{0}% defense penetration"
				},
				
				"Stun": "Stun!",
				"StunImmunity": "Stun Immunity"
			},
			
			"Shortsword": {
				"CombatInfo": {
					"CanBeAimed": "Can be aimed in any direction",
					"TripleSwing": "Charged attack is a triple swing"
				}
			},
			
			"Broadsword": {
				"CombatInfo": {
					"KillingBlows": "Charged strikes deal Killing Blows to enemies with {0}% or less health",
					"KillingBlowsInfo": "Killing Blows double all damage, but only one can happen per swing"
				},
				
				"KillingBlow": "Killing Blow!"
			},
			
			"Bow": {
				"CombatInfo": {
					"ReloadCancel": "Charge can be cancelled with Reload key"
				}
			}
		},
		
		"AdditionalTooltips": {
			"ExtraTooltips": "[Hold Left Alt to show combat information]",
			"ExtraTooltipsActive": "[Combat Information]",
			"RightClickRegex": "(?:Right.?(?:click|button|mouse.button)|RMB)",
			"RightClickRegexReplace": "Middle Mouse Button",
			"BrainOfConfusion1": "Confuses nearby enemies when struck",
			"BrainOfConfusion2": "15% chance to confuse enemies with melee attacks",
			"EoCShield": "Strike with the dash's momentum for MASSIVE DAMAGE",
			"NeptunesShell": "Gives immunity to freezing from cold water",
			"MagmaStone": "Protects you from burning enemies setting you on fire",
			"UmbrellaHat": "Protects you from HOT debuff",
			"FishBowl": "Grants immunity to fire",
			"Arkhalis": "Reflects all enemy projectiles",
			"OnyxBlaster1": "Shoots an explosive bolt of energy that vaporizes everything in its sight",
			"OnyxBlaster2": "Uses Dark Energy Cells, sold by Goblin Tinkerer",
			"Torches": "May set blocks on top of it on fire",
			"SlimeGun": "Slimed enemies receive much more damage from fire",
			"SpaceGun1": "Fires a constant beam of energy",
			"SpaceGun2": "Right click for alternate fire mode",
			"StarCannon1": "Uses 1 star per 3 shots",
			"StarCannon2": "Firing downwards will give you enough propulsion to hover in air",
			"ItemIncendiary": "Sets blocks on fire",
			"ItemExtinguisher": "Extinguishes fires",
			"GladiatorSet1": "+5% increased melee damage",
			"GladiatorSet2": "+5% increased throwing damage",
			"StompBonus": "Increases stomping damage by 2 times",
			"ClimbBonus": "Increases climbing speed",
			"RMBPickup": "Can be picked back up with right click",
			"GrappleRange": "{0}ft range",
			"GrappleSpeed": "{0} speed",
			"OnBunnyPawCraft": "Why did you need 5 bunnies?! Maniac!",
			"ChargedCritsOnly": "Only charged strikes can initiate crits",
			
			"Wings": {
				"WaterPerfectLavaPerfect": "Work perfectly in lava and water",
				"WaterPerfectLavaGood": "Can work in lava, work perfectly underwater",
				"WaterGoodLavaPerfect": "Can work underwater, work perfectly in lava",
				"WaterGoodLavaGood": "Can work in lava and underwater",
				"WaterPerfect": "Work perfectly underwater",
				"WaterGood": "Can work underwater",
				"LavaPerfect": "Work perfectly in lava",
				"LavaGood": "Can work in lava"
			},
			
			"Guns": {
				"Ammunition": "{0}/{1} ammunition",
				"DoesntWorkUnderwater": "Doesn't work underwater",
				"GunBrokenOverride": "Broken (33% damage, 25% accuracy, 75% reload speed)",
				"PlusAmmo": "ammo",
				
				"Reload": {
					"InsanelyFast": "Insanely fast reload",
					"VeryFast": "Very fast reload",
					"Fast": "Fast reload",
					"Average": "Average reload",
					"Slow": "Slow reload",
					"VerySlow": "Very slow reload",
					"ExtremelySlow": "Extremely slow reload",
					"Snail": "Snail reload"
				},
				
				"Action": {
					"FullyAutomatic": "Fully automatic",
					"SemiAutomatic": "Semi-automatic",
					"BurstFire": "Burst Fire",
					"PumpAction": "Pump-action",
					"BoltAction": "Bolt-action",
					"BreakAction": "Break-action",
					"SuperShotgun": "Automatic Break-action",
					"DoubleActionRevolver": "Double-action Revolver",
					"EnergyWeapon": "Energy Weapon",
					"AirGun": "Air Gun"
				}
			}
		},
		
		"Misc": {
			"PvPForcedMessage": "This server has PvP forced on.",
			"FNANotification": "NOTE: Overhaul now has some epic features like reverb & low-pass audio filters, which are currently exclusive to FNA versions of tModLoader.\r\nYou can type '/oFNA' in chat to open unofficial FNA (64-bit) tModLoader's forum page."
		},
		
		"UpdateChecks": {
			"NewVersionAvailable": "[c/cccccc:Nowa wersja] [c/ffdb00:Terraria Overhaul] [c/cccccc:jest dostępna]",
			"UpToDateNow": "[c/cccccc:Jesteś już na najnowszej wersji!]",
			"Summary": "[c/cccccc:Podsumowanie:]",
			"ForumPageCommand": "[c/cccccc:Wpisz] [c/FFA500:/oPage] [c/cccccc:aby otworzyć stronę na forum]",
			"ChangelogCommand": "[c/cccccc:Wpisz] [c/FFA500:/oChangelog] [c/cccccc:aby otworzyć pełną listę zmian]",
			"MenuUpdateAvailable": "Aktualizacja {0} dostępna!"
		},
		
		"ErrorHelp": {
			"OutOfMemory": "Błąd:\nSkończyła się pamięć. Naciśnij OK aby zrestartować grę.\n\nAby temu zapobiec, możesz spróbować jednego z tych rozwiązań:\n- Jeśli przeładowałeś mody - nie rób tego, zamiast tego wybierz których chcesz używać i zrestartuj grę.\n- Zamknij tyle programów ile możesz.\n- Używaj mniej modów.",
			"OutdatedTModLoader": "Błąd:\n\nZaktualizuj tModLoader do najnowszej wersji.\nNaciśnij OK aby zamknąć grę i otworzyć stronę wersji tModLoadera w serwisie github.",
			"OutdatedDotNetFramework": "Błąd:\n\nTerraria Overhaul wymaga zainstalowania .NET Framework 4.7.2.\nNaciśnij OK by otworzyć link to pobrania.\n\nNOTE: Windows XP nie jest wspierany.\nUWAGA: Jeżeli używasz Windows 7 *możliwe* że musisz zainstalować wszystkie aktualizacje Widnows 7 żeby mieć .NET Framework 4.7.2. Ale najpierw spróbuj.",
			"TModLoaderExeRenamed": "Błąd:\n\nWygląda na to, że plik .exe gry ma zmienioną nazwę. Zmień ją z powrotem na ''Terraria.exe'' i zostaw w tym stanie.\nNaciśnij OK aby zamknąć grę."
		},
		
		"Keybinds": {
			"PleaseAssignButtons": "Proszę przypisać klawisz do każdej nazwanej akcji.",
			"InputModeKeyboard": "Klawiatura i Mysz",
			"InputModeGamepad": "Gamepad",
			"NoButtonsAssigned": "Nie możesz nie mieć akcji {0} nie przypisanej do klawisza.",
			"CurrentInputMode": "Aktualny sposób wprowadzania - {0}"
		},
		
		"ItemName": {
			"BlueNebula": "Blue Nebula",
			"BunnyPaw": "Bunny Paw",
			"Calendar": "Calendar",
			"Charcoal": "Charcoal",
			"Cookie": "Cookie",
			"Gramophone": "Gramophone",
			"HarmlessRocket": "Harmless Rocket",
			"HaxxCostume": "Jade's Birb Disguise",
			"Hellspawn": "Hellspawn",
			"ImpactBomb": "Impact Bomb",
			"ImpactDynamite": "Impact Dynamite",
			"ImpactGrenade": "Impact Grenade",
			"LightningRod": "Lightning Rod",
			"Mop": "Mop",
			"MusicDisc": "Music Disc",
			"OnyxCell": "Dark Energy Cell",
			"RedGel": "Red Gel",
			"RepairKit1": "Primitive Repair Kit",
			"RepairKit2": "Goblin Repair Kit",
			"RepairTable": "Repair Table",
			"RocketJumper": "Rocket Jumper",
			"SleepingPotion": "Sleeping Potion",
			"SmokeDetector": "Smoke Detector",
			"SteelWhip": "Steel Whip",
			"StoneAxe": "Stone Axe",
			"StonePickaxe": "Stone Pickaxe",
			"SuperShotgun": "Super Shotgun",
			"TheMeatImpaler": "The Meat Impaler",
			"TimeAccelerator": "Time Accelerator",
			"WaterArrow": "Water Arrow",
			"WhipOfPain": "Whip of Pain"
		},
		
		"ItemTooltip": {
			"BlueNebula": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind",
			"BunnyPaw": "Increases bunnyhop speed boost",
			"Calendar": "Counts amount of days left until the next season\r\nRight click after placing to use it",
			"Charcoal": "It's still warm",
			"Cookie": "Hard to eat",
			"Gramophone": "Plays music discs",
			"HarmlessRocket": "Deals no damage\r\nUsed by Rocket Jumper",
			"HaxxCostume": "Overhaul contributor's item",
			"Hellspawn": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind",
			"ImpactBomb": "A small explosion that will destroy tiles\r\n[c/ff0000:Explodes on impact]",
			"ImpactDynamite": "A large explosion that will destroy most tiles\r\n[c/ff0000:Explodes on impact]",
			"ImpactGrenade": "A small explosion that will not destroy tiles\r\nExplodes on impact",
			"LightningRod": "Attracts lightning, saves your life\r\n[c/ff0000:Place on non-flammable blocks]",
			"Mop": "Keeps your house clean of guts and shredded eyeballs",
			"MusicDisc": "Can be played in a gramophone",
			"OnyxCell": "Used by Onyx Blaster 9000\r\nExtremely illegal",
			"RedGel": "Can be used to make impact explosives\r\n[c/ff0000:CAUSE RED GOEZ FASTA!!!]",
			"RepairKit1": "Used for repair of some primitive weapons and tools",
			"RepairKit2": "Used for repair of advanced weapons and tools.",
			"RepairTable": "Right click after placing to repair your items",
			"RocketJumper": "Fires training rockets that deal no damage\r\nGreat for rocket jump training!",
			"SleepingPotion": "Lets you sleep during daytime\r\n10 minute duration",
			"SmokeDetector": "Sends a signal output whenever there's a fire near\nRight click to toggle modes",
			"SteelWhip": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind",
			"StoneAxe": "Wood is probably stronger than this",
			"StonePickaxe": "Great against dirt!",
			"SuperShotgun": "They're all doomed",
			"TheMeatImpaler": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind",
			"TimeAccelerator": "Debug item",
			"WaterArrow": "Creates a small water explosion which knocks enemies back",
			"WhipOfPain": "Charged attacks stun and pull enemies towards you\r\nDeals critical damage when hitting from behind"
		},
		
		"NPCName": {
			"AshSlime": "Ash Clot",
			"AshZombie": "Walking Ashes",
			"FlyingPiranha": "Flying Piranha",
			"FlyingShark": "Flying Shark",
			"FlyingTree": "Flying Tree",
			"ForestWolf": "Forest Wolf"
		},
		
		"BuffName": {
			"Watched": "...",
			"Terrified": "...",
			"GROSS": "GROSS!!!",
			"AbsoluteZero": "Coldburn",
			"Freezing": "Freezing",
			"Breezy": "Breezy",
			"Warm": "Warm",
			"HOT": "HOT",
			"OVERHEAT": "OVERHEAT",
			"Depressed": "Depressed.",
			"SevereManaSickness": "Severe Mana Sickness",
			"Stunned": "Stunned",
			"HeavySleeper": "Heavy Sleeper"
		},
		
		"BuffDescription": {
			"Watched": "It sees you",
			"Terrified": "You've seen something really disgusting",
			"GROSS": "You're touching it!",
			"AbsoluteZero": "Water will chill your bones, much longer and more powerful cold debuffs, resistance to heat debuffs",
			"Freezing": "Water will chill your bones, longer cold debuffs, shorter heat debuffs",
			"Breezy": "Shorter heat debuffs",
			"Warm": "Shorter cold debuffs",
			"HOT": "Longer heat debuffs, shorter cold debuffs",
			"OVERHEAT": "Much longer and more powerful heat debuffs, resistance to cold debuffs",
			"Depressed": "Movement speed reduced and monster spawns increased",
			"SevereManaSickness": "Magic Damage reduced by {0}",
			"Stunned": "You're unable to move",
			"HeavySleeper": "Lets you sleep during daytime"
		},
		
		"Seasons": {
			"Spring": "Wiosna",
			"Summer": "Lato",
			"Autumn": "Jesień",
			"Winter": "Zima",
			"SpringArrival": "Wiosna już tu jest! Ptaki ćwierkają, kwiaty kwitną, co mogło by się stać?",
			"SummerArrival": "Lato przybyło! Wszędzie pszczoły, ciekawe zjawiska pogodowe, a ogień spala wszystko szybciej!",
			"AutumnArrivalCorruption": "Jesień nadeszła, światło odeszło! Przygotuj się na ciemne dni i noce, ciągłe powodzie, a Zepsucie rośnie w siłę!",
			"AutumnArrivalCrimson": "Jesień nadeszła, światło odeszło! Przygotuj się na ciemne dni i noce, ciągłe powodzie, a Szkarłat rośnie w siłę",
			"WinterArrival": "Ogrzej się w zimie! Lodowata woda zmrozi cię do kości a całkowita ciemność nocy zapewni ci rozrywkę w nocy!",
			"CalendarCurrentSeason": "Jest {0}.",
			"CalendarNextSeasonDays": "{0} przyjdzie za {1} dni.",
			"CalendarNextSeasonTomorrow": "{0} nadejdzie już jutro!",
			"QueenBeeSuddenSpawn": "Czujesz nagłe bzyczenie w powietrzu!",
			"HurricaneStart": "Nadchodzi burza...",
			"HurricaneEnd": "Wiatry się uspokajają..."
		}
	},
	
	"ItemName.Terraria": {
		"OnyxBlaster": "Onyx Blaster 9000",
		"Musket": "Hunting Rifle"
	},
	
	//Names of Overhaul's items
	"ItemName.TerrariaOverhaul": {
		"Mop": "Mop",
		"BunnyPaw": "Królicza Łapka",
		"Calendar": "Kalendarz",
		"Charcoal": "Węgiel Drzewny",
		"Cookie": "Ciastko",
		"Gramophone": "Gramofon",
		"HarmlessRocket": "Nieszkodliwa rakieta",
		"HaxxCostume": "Ptasi Kostium Haxx",
		"ImpactBomb": "Bomba Kontaktowa",
		"ImpactDynamite": "Dyanmit Kontaktowy",
		"ImpactGrenade": "Granat Kontaktowy",
		"LightningRod": "Piorunochron",
		"MusicDisc": "Płyta Muzyczna",
		"OnyxCell": "Ciemna Bateria",
		"RedGel": "Czerwony Żel",
		"RepairKit1": "Prymitywny Zestaw Napraw",
		"RepairKit2": "Goblini Zestaw Napraw",
		"RepairTable": "Stół Naprawczy",
		"RocketJumper": "Rakietowy Skoczek",
		"SmokeDetector": "Wykrywacz Dymu",
		"StoneAxe": "Kamienny Topór",
		"StonePickaxe": "Kamienny Kilof",
		"SuperShotgun": "Super Shotgun",
		"TimeAccelerator": "Przyspieszacz Czasu",
		"WaterArrow": "Wodna Strzała",
		"SteelWhip": "Stalowy Bicz",
		"WhipOfPain": "Bicz Bólu",
		"TheMeatImpaler": "Nadziewacz Mięsa",
		"BlueNebula": "Niebieska Nebula",
		"Hellspawn": "Piekielny Pomiot"
	},
	
	//Tooltips of Overhaul's items
	"ItemTooltip.TerrariaOverhaul": {
		"Mop": "Zostaw gałki oczne i krew za drzwiami",
		"BunnyPaw": "Zwiększa bonus szybkości ze skakania",
		"Calendar": "Liczy dni do następnej pory roku\nNaciśnij prawym przyciskiem myszy po postawieniu",
		"Charcoal": "Jeszcze ciepłe",
		"Cookie": "Twarde do zgryzienia",
		"Gramophone": "Gra muzykę z płyt",
		"HarmlessRocket": "Nie zadaje obrażeń\nUżywane przez Rakietowy Skoczek",
		"HaxxCostume": "Może być założony tylko przez deweloperów i patronów",
		"ImpactBomb": "Mały wybuch niszczący bloki\n[c/ff0000:Wybucha po kontakcie]",
		"ImpactDynamite": "Duży wybuch niszczący większość bloków\n[c/ff0000:Wybucha po kontakcie]",
		"ImpactGrenade": "Mały wybuch nieniszczący bloków\nWybucha po kontakcie",
		"LightningRod": "Zbiera pioruny, ratuje życia\n[c/ff0000:Stawiaj na niepalnych blockach]",
		"MusicDisc": "Może być użyta na gramofonie",
		"OnyxCell": "Używana przez Onyx Blaster 9000\nExtremely illegalEkstremalnie nielegalna",
		"RedGel": "Używany do tworzenia kontaktowych materiałów wybuchowych\n[c/ff0000:Czerwony znaczy szybkość]",
		"RepairKit1": "Używany do napraw prymitywnych rzeczy",
		"RepairKit2": "Używany do napraw zaawansowanych rzeczy",
		"RepairTable": "Naciśnij prawym przyciskiem myszy po postawieniu żeby naprawić rzecz",
		"RocketJumper": "Strzela nieszkodliwymi rakietami\nWspaniały do treningu skakania rakietowego",
		"SmokeDetector": "Wysyła sygnał kiedy ogień jest blisko\nNaciśnij prawym przyciskiem myszy aby zmienić tryb",
		"StoneAxe": "Drewno pewnie jest bardziej wytrzymałe",
		"StonePickaxe": "Dobre na ziemię i błoto!",
		"SuperShotgun": "Zagłada idzie po ich wszystkich",
		"TimeAccelerator": "Debug item",
		"WaterArrow": "Wybucha wodą, odpychając przeciwników",
		"SteelWhip": "Naładowane ataki ogłuszają przeciwników i przyciągają ich do ciebie\nKrytyczne obrażenia za uderzenie z tyłu",
		"WhipOfPain": "Naładowane ataki ogłuszają przeciwników i przyciągają ich do ciebie\nKrytyczne obrażenia za uderzenie z tyłu",
		"TheMeatImpaler": "Naładowane ataki ogłuszają przeciwników i przyciągają ich do ciebie\nKrytyczne obrażenia za uderzenie z tyłu",
		"BlueNebula": "Naładowane ataki ogłuszają przeciwników i przyciągają ich do ciebie\nKrytyczne obrażenia za uderzenie z tyłu",
		"Hellspawn": "Naładowane ataki ogłuszają przeciwników i przyciągają ich do ciebie\nKrytyczne obrażenia za uderzenie z tyłu"
	},
	
	//Names of Overhaul's (de)buffs
	"BuffName.TerrariaOverhaul": {
		"Watched": "...",
		"Terrified": "...",
		"GROSS": "OCHYDA!!!",
		"AbsoluteZero": "Odmrożenie",
		"Freezing": "Marźnięcie",
		"Breezy": "Chłodno",
		"Warm": "Ciepło",
		"HOT": "GORĄCO",
		"OVERHEAT": "ZA GORĄCO",
		"Depressed": "W Depresji.",
		"SevereManaSickness": "Silny wstręt do magii",
		"Stunned": "Ogłuszony"
	},
	
	//Descriptions of Overhaul's (de)buffs
	"BuffDescription.TerrariaOverhaul": {
		"Watched": "Widzi cię",
		"Terrified": "Widziałeś coś ochydnego",
		"GROSS": "Dotylasz to!",
		"AbsoluteZero": "Woda mroźi cię do kości, dłuższe i silniejsze efekty zimna, odporność na efekty gorąca",
		"Freezing": "Woda mroźi się do kości, dłuższe efekty zimna, krótsze efekty gorąca",
		"Breezy": "Krótsze efekty gorąca",
		"Warm": "Krótsze efekty zimna",
		"HOT": "Dłuższe efekty gorąca, krótsze efekty zimna",
		"OVERHEAT": "O wiele dłuższe i silniejsze efekty gorąca, odporność na efekty zimna",
		"Depressed": "Poruszasz się wolniej a wrogów jest więcej",
		"SevereManaSickness": "Nie możesz zadawać krytycznych uderzeń, magiczne obrażenia zmniejszone o {0}",
		"Stunned": "Nie możesz się ruszać"
	},
	
	//Names of Overhaul's NPCs
	"NPCName.TerrariaOverhaul": {
		"AshSlime": "Kupa Popiołu",
		"AshZombie": "Chodzący Popiół",
		"FlyingPiranha": "Latająca Pirania",
		"FlyingShark": "Latający Rekin",
		"FlyingTree": "Latające Drzewo",
		"ForestWolf": "Leśny Wilk"
	}
}